Game composer, sound designer and voice actor · Melbourne, Australia
Shlin Scores
Game composer specialising in cinematic, orchestral and atmospheric music.
I'm a composer with a Bachelor of Music (Applied Composition) and an extensive portfolio of original music. I specialise in cinematic, orchestral and atmospheric scoring, with a particular interest in fantasy RPGs and immersive game worlds. I enjoy creating music that brings a game's environments, characters and storytelling to life, from atmospheric exploration themes to dramatic orchestral scores. I'm looking to collaborate with indie game developers on projects where original music can help establish a distinctive atmosphere and identity. Available for remote collaborations worldwide.
Styles: Orchestral, Ambient, Electronic, Synthwave, Piano, Chiptune, Jazz, Hip-hop
Games: RPG, Adventure, Platformer, Open world, Sci-fi, Cozy, Action, Horror
From AUD 100 per track
Human-made, no AI
Website: youtu.be
Links: SoundCloud