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Jeremiah Echerd · Game studio

Jeremiah Echerd needs a programmer

Unreal Engine dev — gesture spell-casting for a VR RPG (rev-share, hobby collab)

Rev share

ESSENCEBOUND is a VR-first fantasy RPG in Unreal Engine 5 (PC VR/OpenXR, pre-alpha) where players write their own magic — 150 spell schools, cast by hand with gesture-based casting, no menus. I'm a solo dev looking for a UE dev to jam on the gesture-casting system and spell interactions. Unpaid hobby collab: credit + revenue share, one scoped task first, no crunch, async-friendly. First task: help prototype one new gesture-cast spell end to end (input → cast → effect) so we can see if we work well together.

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