IndieGuild

Where to find music gigs for games (2026)

Updated October 30, 2026

The short answer: composers find game music gigs on IndieGuild (a free profile, a Job board where every role says paid, rev share or hobby, and role alerts by email), Work With Indies (indie studio jobs, with an Audio category), r/gameDevClassifieds for paid gigs and r/INAT for rev share teams, the hiring channels of game dev Discord servers, SoundBetter, Fiverr and Upwork, and itch.io game jams. To get your music in front of devs, put short game-ready tracks on a profile they browse, post a [FOR HIRE] thread, and link your Bandcamp, SoundCloud or YouTube from there. The fastest gigs come from answering roles that are already open.

If you make music and want it in games, this is where the work actually shows up, what each place is good for, the catch, and how to land something quickly.

Full disclosure: I founded IndieGuild, so it's on this list, and it's first. I've tried to be fair about everything else too, and I've put IndieGuild's downside right next to the others.

The list

Where to post your music so game devs find it

Devs searching for a composer mostly look in three places: profiles and directories built for game work, hiring posts, and the communities they're already in. So put your music there first, and use your other channels as backup:

Make it sound like a game, not an album. A seamless loop, a menu theme, a tense or combat track and a short stinger cover what most devs need. My guide on finding game music work as a small composer goes deeper on the reel.

Need a gig fast?

  1. Today: publish a free profile with your best three or four game tracks and a starting rate, and turn on role alerts.
  2. Same day: pitch every open role on the Job board that fits, with two tracks that match that game, not your whole catalog. My guide to pitching a game dev has a first message you can adapt.
  3. Every day this week: sort r/gameDevClassifieds by new and answer [PAID] posts quickly, and check the hiring channels of two Discords you've joined.
  4. This week: sign up for a game jam so you have a fresh credit and a dev who's seen you deliver.

Which one should I use?

Want the dev's side of this? See where indie game devs find composers. For every craft, not just music, there's how to find work as an indie game developer. And before you quote a price, read how game music is usually priced.

Frequently asked questions

Where can I find music gigs for games?

The main places are IndieGuild (a free profile, a Job board where every role says paid, rev share or hobby, and opt-in role alerts), Work With Indies (indie studio jobs, with an Audio category), r/gameDevClassifieds for paid gigs and r/INAT for rev share and hobby teams, the hiring and collab channels of game dev Discord servers, SoundBetter, Fiverr and Upwork, and itch.io game jams. Game audio communities like r/GameAudio, VI-Control and G.A.N.G. help you meet people and hear about work.

Where can I post my music so game devs find it?

Put it where devs already go looking for a composer: a free IndieGuild profile with samples tagged by scene, mood and genre, a [FOR HIRE] post on r/gameDevClassifieds, the for-hire or showcase channel of the game dev Discord servers you're active in, and a SoundBetter, Fiverr or Upwork listing if you want a marketplace to handle payment. You can also release loops and soundtracks on itch.io, where devs shop for game assets. Bandcamp, SoundCloud and YouTube are good homes for your full portfolio, but devs rarely browse them to find a composer, so link to them from the places above.

How do I get a game music job fast?

Answer posts that already exist instead of waiting to be found. Today: publish a profile with three or four short game-ready tracks and your rates, turn on role alerts, and pitch any open role that fits with two tracks that match that game. Then check the newest [PAID] posts on r/gameDevClassifieds and the hiring channels of a couple of game dev Discords every day, and reply quickly and briefly. If nothing fits yet, join a game jam this week for a fast credit.

Can I get paid game music work with no credits?

Yes, but expect smaller gigs at first. Game jams and short paid jobs from small devs are how most composers get their first credits. A short reel with a loop, a menu theme, a combat track and a stinger shows devs you understand games even before you have a shipped title.

Should I sell game music on Fiverr or Upwork?

They can bring steady work and they handle payment, but you compete on price with a huge pool, both charge fees, and Upwork makes you spend Connects to send proposals. Most buyers there aren't game devs, so put game music and game-ready loops front and center in your listing.

Is IndieGuild free for composers?

Yes. Making a profile, getting role alerts, pitching roles and messaging devs are free, and IndieGuild takes no cut of what you get paid. You and the dev agree on pay and rights directly.

Let indie devs hear your music

Make a free composer profile with your tracks, rates and what you're open to, and turn on role alerts so new music roles land in your inbox. No cut taken.

Make my free profile

Browse the Job board · How to pitch a game dev · Finding game music work

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